Research on more accessible video games seeks students with dyslexia

The TransMedia Catalonia research group at the UAB —experts in audiovisual accessibility— is investigating how to make video games more accessible, which is why they are looking for UAB students with dyslexia who want to participate in focus groups.

Oliver Thansan
Oliver Thansan
14 May 2024 Tuesday 04:39
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Research on more accessible video games seeks students with dyslexia

The TransMedia Catalonia research group at the UAB —experts in audiovisual accessibility— is investigating how to make video games more accessible, which is why they are looking for UAB students with dyslexia who want to participate in focus groups.

The TransMedia Catalonia research group of the UAB has been working for some time in the field of audiovisual accessibility. At the moment he is developing a project called WEL with which they want to investigate, among other things, the accessibility of video games for people with cognitive disabilities or learning difficulties.

To begin the research, they have planned to create different focus groups to learn about the needs of video game players with dyslexia. That is why they are looking for UAB students with dyslexia who can participate. The researchers are looking for the first-hand opinion of the students, as well as the difficulties that can be encountered with video games.

Students who want to participate, or who want more information, just need to write an email to Miguel Ángel Oliva Zamora, researcher at the TransMediaCatalonia group and professor at the Faculty of Translation and Interpreting: MiguelAngel.Oliva@uab.cat

The WEL project (from written text to oral text in easy reading: audiofacils in cultural visits and video games) is a project that started last year and will end in 2025, led by UAB professors Carme Mangiron and Anna Matamala. It is financed by the Ministry of Science, Innovation and Universities of Spain.